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iPad v1: broken-by-design

Featured iPad-Flash NewsPublished April 9, 2010 at 11:33 pm 7 Comments

Rumour today that the levels of buyers remorse and returns on the iPad are unusually high.

Another commentator has found obvious evidence that Apple have designed the iPad hardware and software to take a camera.

Apple’s obsessive need to control the iPad makes the workflow for word processing etc. on it all but impossible, a combination of the lack of a traditional file/desktop system and having to funnel everything through iTunes, when the rest of the world is learning to save to the internet.

Web browsing, as we know, is flawed for the average user because of the lack of Flash.  News now that Apple have banned the software functionality that would allow Flash game designers (think, Farmville) to easily convert their games to use via the App store on the iPad.  That’s right, we can’t have Flash games on iPad as Flash, and we can’t have Flash games ported to the App store, even if we are willing to pay for them. To recreate a successful Flash game as an iPad App, developers will have to rebuild games from scratch using Apple’s approved tools, a much more expensive (and unlikely) process.  This also forces the developers to buy a Mac computer.

In day to day use, early adopters of the iPad love the touch interface of the iPad, but complain that it is hard to find a role for the device that is not covered better by a laptop, netbook or smartphone, and that the iPad has “limitations everywhere”.

Why has Apple released such a flawed project? Greed. Apple expects to make 30% of iPad income from content sales.   Are Apple counting on anyone who buys the least expensive iPad ($500) to spend an additional $165 on Apps and content?  Then, in approximately a year, Apple will release an iPad with the camera that it had software and space for all along, in the happy expectation that the public will fork out an extra $500 for the latest one…

It is a business equivalent of Munchausen’s syndrome by proxy – creating problems so that the creator may then gain praise (sales) by solving them.  Missing the games Flash used to offer free on the web?  There’s an App for that! Bummed that your iPad doesn’t have a camera?  Buy our shiny new version 2!  These blatant, broken-by-design tricks are unworthy of the most admired tech company on the planet.

Purchasing advice: wait til they fix it, and use our petition to express your dissatisfaction! If you are having trouble with the iPad purchasing decision, here is a flow chart to help

Baron Munchausen underwater, vanquishing monsters of his own imagination.

7 Comments to “iPad v1: broken-by-design”
  1. Your Mom says:

    Brilliant analysis. When do you graduate high school?

  2. admin says:

    Its not rocket science, but I am right.

  3. Flash sucks says:

    Flash sucks. I don’t want it on my iPad or iPhone.

  4. admin says:

    Valid opinion, but the issue is about whether you get to choose or Apple does.

  5. Rafael says:

    The sooner flash dies the better.

  6. Daniel says:

    I personally dont mind that apple has “chosen” for me. As a company they have an obligation and right to ensure that the end user has the best possible experience.

    Its the software developers who need to conform to their rules in order to publish on their platform. This really isn’t far off of what currently happens all over the console gaming world. But no ones morally outraged that they cant play Super Mario Galaxy on their PS3, and developers are happy to create content across multiple platforms or restrict it to the one which will create for the most enjoyable customer experience.

    Im not sure I understand what the outrage is over…if you dont like it, dont buy it. The unspent dollars speak louder than any internet petition could.

  7. Daniel says:

    I personally havent given them my money…yet. The jury is still out.

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